Model Studio (premium, new)
A full-screen mesh workspace. Select by click, box, part or bone, move it with a gizmo, sculpt a garment off the body, paint weights and vertex colours, and auto-rig to the freemode skeleton.
A Windows studio for GTA V clothing: see garments on the ped under the game's own light, paint and tattoo them, and build FiveM or singleplayer packs that load the first time.
One-off payment, lifetime updates
Payment processed by Hexel Store. Got a discount code? Enter it on the payment page. Questions about this order: [email protected].
Support runs through the Discord. Refund policy.
Koja Cloth Tool is a Windows app for making GTA V clothing for FiveM. Import .ydd and .ytd files, folders, FiveM resources, Durty Cloth Tool projects or singleplayer dlc.rpf packs. See every piece on the ped under the game's own light, then build a FiveM resource, a singleplayer dlc.rpf or a GTA V Enhanced pack with the numbering, .ymt and shop meta written for you. The Problems panel shows what would break in game before you build, and Auto fix clears what the tool can fix by itself in one go. Version 2.0.8 adds peds and a mesh workspace. Model Studio edits, sculpts, rigs and repairs garments, including high heels and hair under hats. The Ped Library and Ped Creator turn game peds, FiveM ped resources and your own 3D models into add-on peds, give each ped its own tab in the item list, and Build ped pack ships them with their clothing. Live Link connects Photoshop, GIMP, Substance 3D Painter and Blender for Premium users. Building for GTA V Enhanced is free. The download is free: the 3D preview, every check and import, Auto fix, Enhanced builds and 8 builds in total to try it on a real server. Premium adds unlimited builds and the studio tools: Live Link, Model Studio, the Ped Library and Ped Creator, the Texture Creator, Tattoo Creator, Material Editor, Mesh Optimizer, texture optimisation, shop metadata and export, the Photo Studio, Scene Creator, Animation Creator, team parties and version history. Installing the Live Link plugins is free. Premium is a monthly subscription through Tebex or a lifetime licence through Hexel Store.
A full-screen mesh workspace. Select by click, box, part or bone, move it with a gizmo, sculpt a garment off the body, paint weights and vertex colours, and auto-rig to the freemode skeleton.
Checks a garment's rig against Rockstar's own items and fixes it in one click. Rigs shoes for high heels, keeps hair under hats and masks, and guides you through rigging loose clothing area by area.
Keep game peds, FiveM ped resources and your own models in the project, each on its own tab in the item list, dress them in outfits, and build them with Build ped pack. Game peds keep their own rig, shaders, walk style and voice.
"Edit in" a texture in Photoshop, GIMP or Substance 3D Painter, or a model in Blender, and see it on the ped live. The Blender add-on adds rigging, fit, pose and clipping checks. Installing the plugins is free.
Build for Legacy, Enhanced, or both. KOJA converts models and textures itself, without Cfx.re's Alchemist. Free.
Every finding in one list next to the live log: what is wrong, what it means in game, and a Fix button. Auto fix clears what the tool can fix by itself in one go, with one Undo. The build will not start while errors stand.
Point it at a resources folder and it ranks what may crash players: collections over the 256 limit, .ymt files that do not match your game build, clashing replaces and missing files. It changes nothing.
Your garment on the freemode ped, lit the way the game lights it at every hour, with .yld cloth physics and walk, run and jump animations. Check it wet, muddy, worn or dyed, on any skin tone.
Drawable numbers, texture letters, the .ymt, shop meta and fxmanifest.lua are written for you. Build an add-on, replace one of 50 real GTA DLC collections, or a singleplayer dlc.rpf. Big packs split themselves.
FiveM resources from a folder or .zip with a review before anything is added, Durty Cloth Tool projects, dlc.rpf packs and .kct packages. Escrowed resources can be kept in a project and ship as downloaded.
Paint on the garment on the GPU with layers and masks, recolour one colour while keeping the shading, and make a batch of colourways. Place tattoos that wrap round the body and build them as their own pack, set up in one settings window, ready for illenium-appearance.
Price, shop, tags and label per garment, edited on many at once. The build writes a shop manifest in JSON and Lua, a client helper and an illenium-appearance blacklist (beta).
Store shots framed for each garment type, staged scenes with GTA's own props and keyed camera moves, and parties for working on one pack together from your Discord sign-in, with version history.
Free download with the preview, every check and import, Auto fix, Enhanced builds and 8 builds in total. Every clothing sound GTA V defines, with an EUP filter. 18 interface languages, 16 themes and automatic updates.
Tutorial 01Cloth Tool tutorial #1: sign in and activate PremiumA one-minute start: sign in with your store account, authorize your PC, and turn a licence key into Premium — Photo Studio, the Texture Creator and unlimited builds.2 min read
Tutorial 02Cloth Tool tutorial #2: create a project and import your clothesStart a pack, import .ydd and .ytd files, a whole folder or an existing FiveM resource, and check every garment on the ped before you build.2 min read
Tutorial 03Cloth Tool tutorial #3: build your FiveM clothing resourceOne window turns your project into a ready-to-stream FiveM resource: output, edition, add-on or replace, checks with fixes, and a build that never needs a hand-written meta.2 min readAwesome tool! Had a small issue with it, but the dev sorted it out quickly and easily. Script works like a charm now, really smooth. Thanks a lot for the help, bud.
A great tool that is easy to use
easy tool!